Evidence-based curriculum for ages 2-8

Educational Games for 2nd Grade

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With lots of fun and easy interactive learning activities, 7-year-old kids can play games to help learn essential skills and more.

Show what you know about the Great Barrier Reef.

Show What You Know: Great Barrier Reef

Show what you know about the Great Barrier Reef.

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Show what you know about Alaska.

Show What You Know: Alaska

Show what you know about Alaska.

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Help Panther Knight shop for the king by decoding multisyllabic words that end with a consonant plus <span class="aofl-italics">–el</span>, <span class="aofl-italics">–le</span>, or <span class="aofl-italics">–al</span>.

The Royal Shopper

Help Panther Knight shop for the king by decoding multisyllabic words that end with a consonant plus –el, –le, or –al.

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Students will play a word card game with Roxie and Carl by dragging the correct word containing the /ire/ sound to complete sentences.

Word Card Challenge

Students will play a word card game with Roxie and Carl by dragging the correct word containing the /ire/ sound to complete sentences.

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ABCmouse’s team of nationally recognized education experts designed every game to teach a specific 2nd grade concept.

Games include voiced instructions making them easier for even the youngest of children to play.

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Help Ivan send Rascal on a time travel trip by matching the time on analog clocks to digital clocks.

Ivan’s Time Machine

Help Ivan send Rascal on a time travel trip by matching the time on analog clocks to digital clocks.

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Help Ivan teach his robot Navi how to rearrange simple sentences to make questions.

Questions with Ivan and Navi

Help Ivan teach his robot Navi how to rearrange simple sentences to make questions.

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Practice recognizing and correctly pronouncing the /ear/, /air/, and /or/ sounds in words while playing this matching game.

More English Sounds Matching Card Game

Practice recognizing and correctly pronouncing the /ear/, /air/, and /or/ sounds in words while playing this matching game.

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Participate in the Grammar Kingdom Story Festival by identifying the type of sentences shown on the banner and then choosing the correct ending punctuation for each sentence.

Grammar Kingdom Story Festival

Participate in the Grammar Kingdom Story Festival by identifying the type of sentences shown on the banner and then choosing the correct ending punctuation for each sentence.

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Help Carla locate information in a table to label her map of the United States.

Carla’s Birthday Map

Help Carla locate information in a table to label her map of the United States.

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Look for clues in the text of the story, &ldquo;The Mystery of the Missing Ball,&rdquo; to answer questions about the characters, setting, and events of the story.

The Mystery of the Missing Ball

Look for clues in the text of the story, “The Mystery of the Missing Ball,” to answer questions about the characters, setting, and events of the story.

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Help Grammar Kingdom&rsquo;s royal bedtime storyteller complete his flip book by splitting sentences between the subject and the predicate.

Flip Book Fun in Grammar Kingdom

Help Grammar Kingdom’s royal bedtime storyteller complete his flip book by splitting sentences between the subject and the predicate.

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Help Simon the Royal Historian write about King Grammar and the prince&rsquo;s quest for the Dangerous Dragon by joining two or more simple sentences to form a compound sentence.

Compound Sentence Quest

Help Simon the Royal Historian write about King Grammar and the prince’s quest for the Dangerous Dragon by joining two or more simple sentences to form a compound sentence.

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Use context clues to help Granny Franny choose the correct homographs to complete sentences.

Magical Homographs

Use context clues to help Granny Franny choose the correct homographs to complete sentences.

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Help Maggie and Marie pack for a summer vacation by using inverse operations to check solutions to word problems.

Suitcase Word Problems

Help Maggie and Marie pack for a summer vacation by using inverse operations to check solutions to word problems.

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Available on computers, tablets, and smartphones!

Mac or PC | iPad, Amazon Fire Tablet, or Galaxy Tab | iPhone or Android

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Step-by-Step Learning Path

10 Levels. Hundreds of Guided Lessons. More Than 10,000 Individual Learning Activities Inclusive of All Key 2nd Grade Subjects.

The Step-by-Step Learning Path delivers the full ABCmouse.com curriculum in a comprehensive program for 2nd grade. Playing on the Learning Path will provide 2nd grade students with a variety of online games, educational videos, and interactive activities that are designed to steadily build comprehension and competency in all key academic subject areas. As your child completes each lesson, they are motivated to continue their learning journey with ABCmouse.com’s Tickets and Rewards system.

The Step-by-Step Learning Path presents the full ABCmouse.com curriculum in a carefully designed program of more than 850 lessons in ten levels.

One of the best 2nd grade homeschooling resources. ABCmouse’s award-winning curriculum is backed by research and designed in collaboration with nationally recognized childhood education experts. ABCmouse’s supplemental homeschool curriculum for 2nd grade includes books, video games, puzzles, learning videos and much much more! To date, public, private, and homeschooled children have completed billions of online Learning Activities on ABCmouse!

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